/*****************************************************************************
Default browsercheck - Leave this one
******************************************************************************/
function lib_bwcheck(){ //Browsercheck (needed)

	this.ver=navigator.appVersion; this.agent=navigator.userAgent
	this.dom=document.getElementById?1:0
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom)?1:0;
	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom)?1:0;
	this.ie4=(document.all && !this.dom)?1:0;
	this.ie=this.ie4||this.ie5||this.ie6
	this.mac=this.agent.indexOf("Mac")>-1
	this.opera5=this.agent.indexOf("Opera 5")>-1
	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
	this.ns4=(document.layers && !this.dom)?1:0;
	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5 || this.dom)
	return this

}

var bw=new lib_bwcheck() //Making browsercheck object
var mDebugging=2 

oCMenu=new makeCoolMenu("oCMenu") 
oCMenu.useframes=0 
oCMenu.frame=""
oCMenu.useNS4links=1 
oCMenu.checkselect=0
oCMenu.offlineUrl="file:///C|/Inetpub/wwwroot/dhtmlcentral/"
oCMenu.onlineUrl="http://www.dhtmlcentral.com/"
oCMenu.pagecheck=1
oCMenu.checkscroll=0
oCMenu.resizecheck=1 
oCMenu.wait=1000 
oCMenu.usebar=1 
oCMenu.barcolor="#212121" 
oCMenu.barwidth="100%" 
oCMenu.barheight="menu" 
oCMenu.barx=0 
oCMenu.bary="menu"
oCMenu.barinheritborder=1
oCMenu.rows=1
oCMenu.fromleft=0 
oCMenu.fromtop=125 
oCMenu.pxbetween=0

oCMenu.menuplacement=new Array('5%', '20%', '35%', '50%', '65%', '80%')

oCMenu.level[0]=new Array() 
oCMenu.level[0].width=90 
oCMenu.level[0].height=30 
oCMenu.level[0].bgcoloroff="#212121"
oCMenu.level[0].bgcoloron="transparent" 
oCMenu.level[0].textcolor="red"
oCMenu.level[0].hovercolor="#CDDBEB" 
oCMenu.level[0].style="font-family:arial,helvetica; font-size:12px; font-weight:bold"
oCMenu.level[0].border=1 
oCMenu.level[0].bordercolor="#212121" 
oCMenu.level[0].offsetX=0 
oCMenu.level[0].offsetY=-1 
oCMenu.level[0].NS4font="arial,helvetica"
oCMenu.level[0].NS4fontSize="2"
oCMenu.level[0].NS4fontColor="white"
oCMenu.level[0].align="bottom" 

oCMenu.level[1]=new Array() 
oCMenu.level[1].width=110
oCMenu.level[1].height=30
oCMenu.level[1].bgcoloroff="#212121"
oCMenu.level[1].bgcoloron="#404040"
oCMenu.level[1].textcolor="#FFFF10"
oCMenu.level[1].hovercolor="#CDDBEB"
oCMenu.level[1].style="padding:2px; font-family:arial,helvetica; font-size:11px; font-weight:bold"
oCMenu.level[1].align="bottom" 
oCMenu.level[1].offsetX=0
oCMenu.level[1].offsetY=0
oCMenu.level[1].border=2
oCMenu.level[1].bordercolor="#000000"
oCMenu.level[1].NS4font="arial,helvetica"
oCMenu.level[1].NS4fontSize="2"
oCMenu.level[1].NS4fontColor="black"

oCMenu.level[2]=new Array()
oCMenu.level[2].width=150
oCMenu.level[2].height=20
oCMenu.level[2].style="padding:2px; font-family: arial,helvetica; font-size:10px; font-weight:bold"
oCMenu.level[2].align="bottom" 
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].border=2 
oCMenu.level[2].bordercolor="#000000"
oCMenu.level[2].NS4fontSize="1"
oCMenu.level[2].NS4fontColor="black"
oCMenu.level[2].bgcoloroff="#404040"
oCMenu.level[2].bgcoloron="#616161"
oCMenu.level[2].textcolor="#FFFF10"
oCMenu.level[2].hovercolor="#CDDBEB"

oCMenu.makeMenu('top0','','&nbsp;Character Generation','generation.shtml')
	oCMenu.makeMenu('sub00','top0','Walk-through','generation.shtml')
	oCMenu.makeMenu('sub01','top0','Attributes','charactercreation.shtml')
	oCMenu.makeMenu('sub02','top0','Background','background.shtml')
	oCMenu.makeMenu('sub03','top0','Advantages','Advantages.shtml')
	oCMenu.makeMenu('sub04','top0','Disadvantages','Disadvantages.shtml')
	oCMenu.makeMenu('sub05','top0','Skills','Skills.shtml')
		oCMenu.makeMenu('sub050','sub05','Mechanical Skills','SkillTables.shtml#Mech')
		oCMenu.makeMenu('sub051','sub05','Combat Skills','SkillTables.shtml#combat')
			oCMenu.makeMenu('sub0510','sub051','Ranged Weapons','SkillTables.shtml#ranged')
			oCMenu.makeMenu('sub0511','sub051','Close-Combat Skills','SkillTables.shtml#skills')
			oCMenu.makeMenu('sub0512','sub051','Fighting Styles','SkillTables.shtml#styles')
			oCMenu.makeMenu('sub0513','sub051','Close-Combat Techniques','SkillTables.shtml#techniques')
		oCMenu.makeMenu('sub052','sub05','Specialty Skills','SkillTables.shtml#Special')
		oCMenu.makeMenu('sub053','sub05','General Skills','SkillTables.shtml#General')
		oCMenu.makeMenu('sub054','sub05','Educational Skills','SkillTables.shtml#liberal')
			oCMenu.makeMenu('sub0540','sub054','Liberal Arts','SkillTables.shtml#liberal')
			oCMenu.makeMenu('sub0541','sub054','Science Skills','SkillTables.shtml#science')
			oCMenu.makeMenu('sub0542','sub054','Advanced Degrees','SkillTables.shtml#degrees')
	oCMenu.makeMenu('sub06','top0','Money','money.shtml')
	oCMenu.makeMenu('sub07','top0','Equipment','equipment.shtml')
		oCMenu.makeMenu('sub071','sub07','Pistols','pistols.shtml')
		oCMenu.makeMenu('sub072','sub07','Submachine Guns','submachineguns.shtml')
		oCMenu.makeMenu('sub073','sub07','Combat Shotguns','shotguns.shtml')
		oCMenu.makeMenu('sub074','sub07','Assault Rifles','rifles.shtml')
		oCMenu.makeMenu('sub075','sub07','Sniper Rifles','sniper.shtml')
		oCMenu.makeMenu('sub076','sub07','Machine Guns','machinegun.shtml')
		oCMenu.makeMenu('sub077','sub07','Clothing','clothing.shtml')
		oCMenu.makeMenu('sub078','sub07','Miscellaneou Personal','miscequip.shtml')
		oCMenu.makeMenu('sub079','sub07','Observation and Detection','observation.shtml')
		oCMenu.makeMenu('sub080','sub07','Communication','communication.shtml')
	oCMenu.makeMenu('sub08','top0','Character Sheet','charctersheet.pdf')

oCMenu.makeMenu('top1','','&nbsp;Playing the Game','playingthegame.shtml')
	oCMenu.makeMenu('sub10','top1','Time in Top Secret','playingthegame.shtml#time')
	oCMenu.makeMenu('sub11','top1','Actions','playingthegame.shtml#actions')
	oCMenu.makeMenu('sub12','top1','Initiative','playingthegame.shtml#initiative')
	oCMenu.makeMenu('sub13','top1','Surprise','playingthegame.shtml#surprise')
	oCMenu.makeMenu('sub14','top1','Movement','playingthegame.shtml#movement')
	oCMenu.makeMenu('sub15','top1','Edurance','playingthegame.shtml#endurance')
	
oCMenu.makeMenu('top2','','&nbsp;Combat','combat.shtml')
	oCMenu.makeMenu('sub21','top2','Hand-to-Hand','handtohand.shtml')
	oCMenu.makeMenu('sub22','top2','With Weapons','fightingweapons.shtml')
	oCMenu.makeMenu('sub23','top2','Effects on Hit Location','hitlocation.shtml')
	oCMenu.makeMenu('sub24','top2','Taking Damage','takingdamage.shtml')
		oCMenu.makeMenu('sub240','sub24','Bruise Damage','takingdamage.shtml#bruise')
		oCMenu.makeMenu('sub241','sub24','Wound Damage','takingdamage.shtml#wound')
		oCMenu.makeMenu('sub242','sub24','Constitution Damage','takingdamage.shtml#constitution')
		oCMenu.makeMenu('sub243','sub24','Critical Hits','takingdamage.shtml#critical')
	oCMenu.makeMenu('sub25','top2','Ranged Weapons Rules','rangedweaponsrules.shtml')
	oCMenu.makeMenu('sub26','top2','Close Combat Ops & Mods','closecombatmods.shtml')
		oCMenu.makeMenu('sub260','sub26','Loading','rangedweaponsrules.shtml#loading')
		oCMenu.makeMenu('sub261','sub26','Drawing','rangedweaponsrules.shtml#drawing')
		oCMenu.makeMenu('sub262','sub26','Ranged Opts & Mods','rangedweaponsrules.shtml#options')
		oCMenu.makeMenu('sub263','sub26','Special Opts & Mods','rangedweaponsrules.shtml#specoptable')
	oCMenu.makeMenu('sub27','top2','Heavy Weapons & Explosives','heavyweapons.shtml')
		oCMenu.makeMenu('sub270','sub27','Using Explosives','heavyweapons.shtml#explosives')
	
oCMenu.makeMenu('top3','','&nbsp;Vehicle Rules','vehiclerules.shtml')
	oCMenu.makeMenu('sub30','top3','Driving Checks','drivingchecks.shtml')
	oCMenu.makeMenu('sub31','top3','Vehicle Performance Rating','vehicleperformance.shtml')
	oCMenu.makeMenu('sub32','top3','Special Manuevers','specmanuevers.shtml')
	oCMenu.makeMenu('sub33','top3','Collisions','collisions.shtml')
	oCMenu.makeMenu('sub34','top3','Crashing','crashing.shtml')
	oCMenu.makeMenu('sub35','top3','Vehicles in Combat','vehcombat.shtml')

oCMenu.makeMenu('top5','','&nbsp;Survival and Improvement','survivalimprovement.shtml')
	oCMenu.makeMenu('sub50','top5','Healing','survivalimprovement.shtml#healing')
		oCMenu.makeMenu('sub500','sub50','Tending Wounds','survivalimprovement.shtml#tendwounds')
	oCMenu.makeMenu('sub51','top5','Luck Points','survivalimprovement.shtml#luckpoints')
		oCMenu.makeMenu('sub510','sub51','Receiving Luck Points','survivalimprovement.shtml#recluckpoints')
		oCMenu.makeMenu('sub511','sub51','Using Luck Points','survivalimprovement.shtml#useluckpoints')
	oCMenu.makeMenu('sub52','top5','Fame&Fortune Points','survivalimprovement.shtml#ffpoints')
		
oCMenu.makeMenu('top6','','&nbsp;Books','books.shtml')
	oCMenu.makeMenu('sub060','top6','Player Books','books.shtml')
		oCMenu.makeMenu('sub0600','sub060','Players Guide','books.shtml#pguide')
		oCMenu.makeMenu('sub0601','sub060','G4 File Guide','books.shtml#g4')
		oCMenu.makeMenu('sub0602','sub060','Equipment Inventory','books.shtml#inventory')
		oCMenu.makeMenu('sub0603','sub060','Commando','books.shtml#commando')
		oCMenu.makeMenu('sub0604','sub060','Orion Rising','books.shtml#orion')
        	oCMenu.makeMenu('sub0605','sub060','Free Lancers','books.shtml#freelancers')
        oCMenu.makeMenu('sub061','top6','Administrator Books','books.shtml#adminbooks')
        	oCMenu.makeMenu('sub0610','sub061','Administrators Guide','books.shtml#adminguide')
        	oCMenu.makeMenu('sub0611','sub061','The WEB','books.shtml#web')
        	oCMenu.makeMenu('sub0612','sub061','Brushfire Wars','books.shtml#brushfire')
        	oCMenu.makeMenu('sub0613','sub061','Sprechenhaltestelle','books.shtml#sprech')
        	oCMenu.makeMenu('sub0614','sub061','WEB of Deceit','books.shtml#webofdeceit')
        	oCMenu.makeMenu('sub0615','sub061','Sting of the Spider','books.shtml#spider')
        	oCMenu.makeMenu('sub0616','sub061','WEB Wars','books.shtml#webwars')
        	oCMenu.makeMenu('sub0617','sub061','The Final Weapon','books.shtml#finalweapon')
        	oCMenu.makeMenu('sub0618','sub061','Doomsday Drop','books.shtml#doomsday')
        	oCMenu.makeMenu('sub0619','sub061','Operation Starfire','books.shtml#starfire')
        	oCMenu.makeMenu('sub06110','sub061','High Stakes Gamble','books.shtml#highstakes')

oCMenu.makeStyle(); oCMenu.construct()	

function cm_checkScrolled(obj){
	if(bw.ns4 || bw.ns6) obj.scrolledY=obj.win.pageYOffset
	else obj.scrolledY=obj.win.document.body.scrollTop
	if(obj.scrolledY!=obj.lastScrolled){
		if(!obj.useframes){
			self.status=obj.scrolledY
			if(obj.scrolledY>119){
				for(i=0;i<obj.l[0].num;i++){var sobj=obj.l[0].o[i].oBorder; sobj.moveY(obj.scrolledY)}
				if(obj.usebar) obj.oBar.moveY(obj.scrolledY)
			}else{
				for(i=0;i<obj.l[0].num;i++){var sobj=obj.l[0].o[i].oBorder; sobj.moveY(obj.fromtop)}
				if(obj.usebar) obj.oBar.moveY(obj.fromtop)
			}
		}
		obj.lastScrolled=obj.scrolledY; page.y=obj.scrolledY; page.y2=page.y2orig+obj.scrolledY
		if(!obj.useframes || bw.ie){ clearTimeout(obj.tim); obj.isover=0; obj.hideSubs(1,0)}
	}
	if((bw.ns4 || bw.ns6) && !obj.useframes) setTimeout("cm_checkScrolled("+obj.name+")",200)
}





